Fundamentals of Typographic Design I
Students will learn the fundamentals of typography and will apply and evaluate design processes while designing simple print communications that require typographic design solutions. They will draw rough, comprehensive and production layouts using page layout applications and colour specification systems.
Corequisites: GDMA 1110 and 1120
Fundamentals of Image Development I
Students will apply design processes to develop concepts and images for simple visual communications problems. They will learn and apply elements and principles of design with an emphasis on colour theory and colour specification systems. Students will also create abstract, symbolic, and representational images to visually communicate ideas and emotions using a variety of mediums.
Corequisites: GDMA 1110 and 1120
GDMA 1121 (formerly 1120) CR-3
Print Production Software Applications 1
Students learn how to generate, manipulate, transport, and print graphic, typographic, photographic and illustrative images for graphic communication designs. They will use industry-standard software applications such as Quark (and/or InDesign), Photoshop, and Illustrator on a Macintosh platform to produce digital layouts.
Corequisites: GDMA 1100 and 1110
Graphic Design and Society I
Students will examine the social, cultural, and historical contexts of graphic design from the Renaissance to World War II. They will analyze emerging theories, popular culture, consumerism, politics, ideologies, and technologies that influenced design and design's audiences using basic concepts from design history, sociology, anthropology, semiotics (the study of signs and symbols), and cultural studies.
Corequisites: ENGL 1100 or 1110
Fundamentals of Typographic Design 2
Students continue to learn and apply fundamentals of typography while creating manual and digital typographic layouts for print production. They will innovate and communicate graphic design concepts and solutions resulting from critical analyses of communication problems related to marketing and promotion.
Prerequisites: GDMA 1100 (B-) and (1120 or 1121)
Corequisites: GDMA 1210 and 1220
Fundamentals of Image Development 2
Students will develop concepts and images for marketing applications of graphic design. They will create images that provide effective visual communications that meet the needs and preferences of various types of clients and their target audiences.
Prerequisites: GDMA 1100 (B-) and (1120 or 1121)
Corequisites: GDMA 1200 and 1220
Print Production Software Applications 2
Students will learn graphic production software applications by completing projects which use features such as templates, style sheets, type formatting, and editing tools. They will use industry-standard software applications such as Quark, Photoshop and Illustrator to design and produce digital layouts.
Prerequisites: GDMA 1120 or 1121
Corequisites: GDMA 1200 and 1210
Graphic Design and Society II
Students will examine diverse forms of graphic design that emerged after World War II, primarily in Europe and North America. They will utilize various analytical frameworks to consider historical and emerging ideas and theories relating to the design and communication of information, human interactions with design, and design's social, cultural, and economic significance.
Prerequisites: ENGL 1100 or 1110
Publication Design I
Students learn fundamentals associated with the design, production and distribution of printed publications. They work with typography, develop concepts, design layouts and produce comprehensive layouts for printed magazines, newsletters and trade journals.
Prerequisites: GDMA 1200 (B-) and 1210 (B-) and (1220 or 1221)
Corequisites: GDMA 2110 and 2120
Introduction to Advertising Design
Students learn the fundamentals of print advertising design including the analysis of client and end-user needs, formulation of concepts and messages, development of verbal and visual images, and specifications for print production and media placement. They will explore historical and contemporary references while designing advertisements for a variety of media.
Prerequisites: GDMA 1200 (B-) and GDMA 1210 (B-) and (GDMA 1220 or 1221)
Corequisites: GDMA 2100 and GDMA 2120
Print Technologies
Students learn how to prepare electronic files for the print production of projects. They learn how to write specifications for pre-press, printing and print finishing processes for photomechanical and electronic print production technologies. Students also learn how to specifiy ink, paper and other elements of a printed communciation, and how proofing systems and other quality control procedures are used in the printing industry.
Prerequisites: GDMA 1220 or 1221
Corequisites: GDMA 2100 and 2110
Communication Design, Consumerism and Popular Culture
Students will examine visual communication design, consumerism, and popular culture in the context of the Western world in the 20th and 21st centuries. They will use concepts from sociology, marketing, cultural studies, and semiotics (the study of signs and symbols) to form analyses of design, culture, and society. Advertising design, product and packaging design, environmental graphics, and typography will be among the topics discussed during the course.
Prerequisites: ENGL 1100 and (GDMA 1240 or permission of the instructor)
Publication Design 2
Students apply fundamentals associated with the design, production and distribution of printed publications. They develop concepts, and design and produce comprehensive layouts for printed books, newspapers and miscellaneous printed publications.
Prerequisites: GDMA 2100 (B-) and 2110 (B-) and 2120
Corequisites: GDMA 2210 and 2220
Interactive and Sequential Image Development
Students use manual and electronic visualization methodologies to design a sequence of images and visual communications. They apply critical analysis and problem-solving capabilities while developing and evaluating concepts, messages and images for screen-based interactive and sequential visual communications.
Prerequisites: GDMA 2100 and 2110 and 2120
Corequisites: GDMA 2200 and 2220 and 2240
Interactive Software Applications 1
Students use industry-standard software applications to design, produce and publish screen-based visual communications that feature simple user inter-activity. They use scanners and digital camera, apply methods of image generation, process and optimize images, and use mark-up and scripting languages.
Prerequisites: GDMA 2100 and 2110 and 2120
Corequisites:: GDMA 2200 and 2210 and 2240
Introduction to Marketing Communications
Students develop concepts and images to communicate messages derived from marketing plans, client objectives, and budgets. They design marketing communications for a wide range of projects for placement in a variety of media. Students will focus on the use of typography and other semiotic devices to convey marketing messages to specific target audiences.
Prerequisites: GDMA 2100 (B-) and 2110 (B-) and 2120 and CMNS 2130
Corequisites: GDMA 2200 and 2210 and 2220
Social Contexts for Interactive Media
Students will analyze social, cultural, and historical contexts for interactive media (the Internet and Web sites, CD-ROMs, DVDs, and interactive displays, etc.). They will examine various theories relating to the design of interactive media and will utilize conceptual frameworks from the social sciences to inform their analyses of human relationships with technology.
Prerequisites: ENGL 1100 and (GDMA 2140 or permission of the instructor)
Information Design
Students will research, analyze, organize and integrate quantitative and qualitative information into designs of systems that respond to specific audience needs, as well as incorporate contextual, spatial, directional and navigational requirements. They will conceptualize, design, and produce visual information systems such as charts, maps and other ‘wayfinding’ systems.
Prerequisites: GDMA 2200 (B-) and 2210 and 2220 and 2230 (B-) and 2240
Corequisites: GDMA 3110 and 3120 and 3130
Interactive and Web Design 1
Students will learn the concepts and methods required to design interactive projects and web sites. They will use storyboards, flowcharts and wire frames to create the interaction, information architecture, interfaces, navigation, and visuals required for interactive projects and web design.
Prerequisites: GDMA 2210 and 2220 and 2240
Corequisites: GDMA 3100 and 3120 and 3130
Interactive Software Applications 2
Students use industry-standard software applications to design, produce and publish animated and interactive visual communications. They use hypertext markup language for document structure, cascading style sheets for document presentation and accessibility, and scripting languages to enable actions and interactivity.
Prerequisites: GDMA 2200 and 2210 and 2220 and 2230 and 2240
Corequisites: GDMA 3100 and 3110 and 3130
Marketing Communications Design 1
Students analyze and interpret corporate objectives; develop communication and design strategies and integrate them into a retail business marketing plan. They create marketing communication messages and design solutions derived from marketing plan strategies, objectives, and audience profiles. The students will explore implementation tactics and design collateral items such as direct mail packages, in store promotions, print advertising, and web-based promotions.
Prerequisites: GDMA 2200 (B-) and 2210 and 2220 and 2230(B-) and 2240
Corequisites: GDMA 3100 and 3110 and 3120
Corporate Communications Design 1
Students conceptualize and design visual identity programs and internal print communications that reflect a corporation’s marketing, positioning, and public relations goals. They research, analyze and address professional, social, cultural and historical needs and preferences of employees and other corporate stakeholders.
Prerequisites: GDMA 3100 (B-) and 3110 (B-) and 3120 and 3130 (B-)
Corequisites: GDMA 3210 and 3220 and 3230
Packaging Design (this course will change effective Jan. 2007. View future changes )
Students learn concepts, theories, principles and strategies for designing packaging. They analyze legal, environmental, social and ethical issues that impact the design of packaging for a variety of clients and products. In addition, students learn to work with regulatory and production requirements, client marketing objectives and budgets, distribution and display requirements, timelines, presentation guidelines, and a range of other factors that directly affect the design and production of three-dimensional packaging.
Prerequisites: GDMA 3100 and 3110 and 3120 and 3130
Corequisites: GDMA 3200 and 3220 and 3230
Interactive and Web Design 2
Students will design, document and publish interactive projects and web sites. They will learn strategies for meeting business, marketing, and communication goals; allocating resources; evaluating elements of user experience; and applying interactive and web-based design processes to deliver prototypes, templates, and style guides.
Prerequisites: GDMA 3100 and 3110 and 3120
Corequisites: GDMA 3200 and 3230
Marketing Communications Design 2
Students analyze and interpret corporate strategies in business-to-business marketing plans. They create communication and design strategies to support marketing plans and design marketing communication solutions using digital and print media. Students design collateral items such as digital presentations, corporate and operational brochures, product and service brochures, and technical information sheets.
Prerequisites: GDMA 3110 (B-) and 3120 and 3130 (B-)
Corequisites: GDMA 3200 and 3210 and 3220
Corporate Communications Design 2
Students implement visual identity programs and graphic standards while designing external communications for a corporation. They design annual and quarterly reports, shareholder advisories and promotions, corporate newsletters, advertisements, and public relations communications that are consistent with corporate strategies, objectives, and business and marketing plans.
Prerequisites: GDMA 3200 (B-) and 3210 (B-) and 3220 and 3230 (B-)
Corequisites:
GDMA 4110 and 4120 and 4130 and 4140
Display Design (this course will change effective Sept. 2007. View future changes ).
Students will analyze market data and develop concepts and design solutions to be implemented in three-dimensional displays. They will research marketing strategies, objectives and audience profiles in order to create solutions for a wide range of display requirements. Using manual and electronic processes, they will conceptualize, design and produce display systems that will be used by public and private organizations for applications such as point-of-purchase and trade show displays, museum exhibits, interactive kiosks, and donor walls in retail stores and other environments.
Prerequisites: GDMA 3200 and 3210 and 3220 and 3230
Major Project 1
Students will demonstrate their ability to synthesize and apply the skills and knowledge learned throughout the Graphic Design for Marketing program to a major design project identifying a hypothetical client. They will outline research methods and processes to be implemented, and will propose, articulate and rationalize their design and communication strategies. Students will complete a major project incorporating the design and presentation of a significant and substantial body of work.
Prerequisites: GDMA 3200 and 3210 and 3220 and 3230
Corequisites: GDMA 4100 and 4110 and 4130 and MRKT 4177
Small Business Essentials
Students will learn fundamental business procedures relevant to working as employees, employers, or freelancers in the graphic design profession. Topics include government regulations, business planning and ethics, and administrative procedures for small businesses. They will estimate costs and formulate pricing strategies, prepare proposals, budgets, and schedules, and create components used in the day-to-day management of a design practice
Prerequisites: GDMA 3200 and 3210 and 3220 and 3230
Corequisites: GDMA 4100 and 4110 and 4120
Advertising Design
Students will research and analyze client and end-user needs. They will explore the influence of new mediums on marketing advertising. Using manual and electronic processes, students will develop concepts and design solutions for a variety of media based on marketing plans and strategies. They will create advertising campaigns to be implemented through such communication channels as print and interactive media advertising, sales promotions, events, and direct marketing.
Prerequisites: GDMA 4100 (B-) and 4110 (B-) and 4120 and 4130
Corequisites: GDMA 4210 and 4220 and 4230
Integrated Media Design
Students will conceptualize, create, design and produce marketing communications utilizing current software suites that integrate image, text, sound, motion and time (i.e. integrated media). Working with integrated media, students will design and produce communications in screen-based formats (video, film, web) appropriate to client and end-user needs.
Prerequisites: GDMA 4100 (B-) and 4110 (B-) and 4120 and 4130 and MRKT 4177
Corequisites: GDMA 4200 and 4220 and 4230 and 4240
Major Project 2
Students propose, design, produce, present and defend a major project relevant to their chosen area of professional practice. They will complete a major project that encompasses rigorous enquiry, a comprehensive situation analysis, and the demonstration of proficiency in graphic design.
Prerequisites: GDMA 4100 (B-) and 4110 (B-) and 4120 and 4130 and MRKT 4177
Corequisites: GDMA 4200 and 4210 and 4230 and 4240
Mentorship for Professional Practice
Students will learn about procedures, practices, and issues relevant to gaining employment and working in the graphic design profession. They create and design self-promotion materials, prepare an employment search plan, and gain industry experience through a mentorship placement in a professional advertising, design or marketing environment.
Prerequisites: GDMA 4100 and 4110 and 4120 and 4130
Corequisites: GDMA 4200 and 4210 and 4220
Contemporary Issues in Graphic Design
Students will develop a critical awareness of social, cultural, philosophical, environmental, technological, and professional issues that impact contemporary graphic design practice. They will actively contribute to in-class discussions, interact with guest speakers, engage in research and analysis, and produce and present a comprehensive research project. Students will investigate a wide range of issues such as cyberspace ethics, professionalization of the industry, designing for multicultural audiences, copyright concerns, and regulatory policies affecting design. Note: This is a seminar-based course.
Prerequisites: 60 credits at 1100-level or higher, including GDMA 2140 and ENGL 1100
Transferable (refer to transfer guide )